So Taric has been the card reveal that I believe most of us have been most excited for. And then Riot introduced the Trolls and a new Mechanic/Key Word called "Behold". And I was excited. But then they introduced Trundle and that excitement went from a 10 to a 3 real quick. And like Lulu, I find myself more excited about the supporting cast than I am about the champion.
First let's touch on Behold. We've only seen this hit one way so far. And that's with the Trolls. But I'm assuming it's not all gonna be 8+ cost cards to have the bonus hit. And under that assumptions this feels like a great mechanic that has a lot of potential and like it's a lot of fun. Behold Poros, Elusives, or slow spells feel like it could be a thing and I'm just fine with that. In regards to how they're using them with the trolls. It seems excessive. An 8 cost card? I dunno. This was better when I thought Trundle was going to cost 8, but he costs 5. So I really don't know how to feel about it all.
So let's behold Trundle. A 5 drop card with Regen, coming in at a 4/6. Underwhelming stats to say the least at 5 cost. When Trundle is summoned, he creates am Ice Pillar in hand. Ice Pillar is an 8 cost unit with 0/8 and Vulnerable. The kicker is, when it's summoned it replenishes 8 mana, so it pays for it's self. And upon entry and at the start of each round. It gives the Strongest enemy unit Vulnerable.
Upon playing Ice Pillar this levels Trundle. He becomes a 5/7 and adds Overwhelm to his list of Key Words. He also Grants himself +1/+0 when he attacks for each 8+ card you behold. All of the Trolls need to Behold an 8+ cost card to be something more than they are. Otherwise they have no effect. So If you don't draw that 8 cost card or a Trundle by turn 5. Then you're either taking a lot of damage early, or you're just throwing cards away. A vibe very similar to deep.
Which leads me to feel like this will either be very good, or very bad. In theory it feels better than deep because there are a lot of things in place to make it balanced. And so far that I can see, nothing is lowering the cost of Trolls making them stupid easy to summon.
And honestly as I was writing this I got myself more excited for Trundle. Especially since he creates Ice Pillar when he's summoned. So rival effects adds an 8 mana card to hand, Dawn And Dusk gives you two. And for every you get +1 on Trundle. I'm actually lowkey excited to play around with him.
Then you have Revitalizing Roar, Which is a 7 cost slow spell, that allows to to reveal a card, heal your Nexus by it's power, and if enlightened. Allows you to play that card for zero cost. That's a pretty big deal, because unless you're playing Ionia, this card hits 100% of the time. And that's money in the bank.
Trundle can either be a massive hit with the Troll's Behold mechanic or a major miss due to the requirement of having an 8 cost card in hand. Tryndamere excites me in this deck as well as Captain Farron.